Doors
Can you last through the frustration of options in life?
In life, we just have too many options to choose form. Some just don't realize it. Last through the game to fulfill all your dreams and desire.
Status | Released |
Platforms | HTML5 |
Author | UnfazedCraze |
Genre | Puzzle |
Made with | bitsy |
Comments
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Since the title of the game is "Doors", I quickly realized that maybe I should try entering these doors first. However, I had no idea where each door led to at the beginning, so I had to enter a door at random. I got two results: being transported to another location, or the game ending because I picked the wrong door. The contrast between the bright yellow and the green background color allowed me to quickly identify the NPCs, the EXPs, and the keys. In the different rooms, I learned through conversations with the NPCs that I had to collect EXPs to get the keys, and then collect the keys to get to the golden door, which probably is where I could win the game. These guides gave me a strong sense of purpose throughout the game, and I made various attempts to fulfill these purposes. The unknown nature at the first of this game encourages players to constantly learn from their failures: after walking into the wrong door over and over again, I started to remember which doors not to touch and where part of them would lead to. However, upon reaching the final room, there is a dialogue that mentions that you can win the game even without the keys. I've tried a few times and haven't been able to find that way yet. Anyway, the game is very interesting and it has the appeal of making me try again and again until I finally get to the last room.
Translated with DeepL